The Sims 2 is a 2004 strategiclife simulationvideo game developed by Maxis and published by Electronic Arts. It is the sequel to The Sims.[1]
The game has the same concept as its predecessor: players control their Sims in various activities and form relationships in a manner similar to real life. The Sims 2, like its predecessor, does not have a defined final goal; the gameplay is open-ended. Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes. All Sims age, and can live to 90 sim days depending on the degree to which their aspirations are fulfilled. The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a 3D graphics engine. Although gameplay is not linear, storylines exist in the game's pre-built neighborhoods. Pleasantview is based 25 years after the town in the original The Sims. Strangetown's storyline is based on the supernatural, and is loosely connected with Pleasantview. Veronaville's characters are based on Shakespearean characters.
The Sims 2 was released on September 14, 2004 for Microsoft Windows. A port to Mac OS X was released on June 17, 2005. Eight expansion packs and nine stuff packs were subsequently released. In addition several console versions have been released. The Sims 2 is offered on mobile platforms, with manufacturers such as Nokia offering The Sims 2 from the Ovi Store. A sequel, The Sims 3, was released in June 2009.[2][3]
The Sims 2 was a commercial success, selling one million copies in its first ten days, a record at the time.[4] During April 2008, The Sims 2 website announced that 100 million copies of The Sims series had been sold.[5]The Sims 2 was well received by critics, gaining a 90% score from aggregators Metacritic and GameRankings.[6][7] By March 2012, The Sims 2 had sold 13 million copies over all platforms with over six million PC copies, making it one of the best-selling PC games of all-time.[8]
The Sims 2 was the last Sims game Will Wright worked on, before leaving Maxis.
London Barrio Sims 2 Online
Gameplay[edit]
From the neighborhood view, the player selects one lot to play, as in The Sims.[9] There are both residential and community lots, but Sims can only live in residential lots. Sims can travel to Community lots in order to purchase things like clothing and magazines, and to interact with NPCs and townies. This feature was only included in this game.
The player can choose between playing a pre-made inhabited lot, moving a household into an unoccupied pre-built lot, or constructing a building on an empty lot. One novelty from The Sims is foundations.
The player switches among the 'live' mode (default) to control Sims, the 'buy' mode to add, move or delete furniture, or the 'build' mode to rebuild the house. Buy and build mode cannot be accessed when on a community lot, but can be opened by using the neighborhood view. It is also possible to import neighborhood terrains from SimCity 4.[10]
The game contains some time-bound social challenges that provide a reward if successful. Sims can throw parties to gain aspiration points or invite the headmaster over for dinner in order to enroll their children in private school.[9] Some expansion packs have new mini-games, like running a Greek house in University or dating in Nightlife. In Nightlife, each date is a challenge to keep both Sims as happy as possible while accumulating aspiration points. Various other expansion packs introduce supernatural characters which Sims can be turned into, such as Zombies, Vampires, Werewolves, Plantsims, and Witches.
Sims[edit]
The main part of the game is to lead a Sim from the start of life to death. A Sim will be born when a female Sim and a male Sim try for a baby several times. The mother will spend 3 Sim days (each day lasts 24 minutes though time can be sped-up) pregnant before giving birth to a baby.[9] During Pregnancy, the belly does not expand gradually. Instead, every day, it 'pops' to a bigger size. Players can name the new Sim upon birth. The baby's appearance and personality will be based on the genetics of its parents (though the baby's appearance is hidden until it becomes a toddler). Babies can also be adopted by calling adoption service on the phone, even by single parents, old age sims or same-gender couples. The baby will change into a toddler in 3 days, and 4 more days for the toddler to change into a child. After 8 days, the child grows into a teenager, and will live 15 days before changing into an adult. After 29 days, the Sim will become an elder. An elder will eventually die; the length of this final stage depends on the aspiration bar when they become an elder.
Babies, toddlers, children, teens, and adults can be advanced to their next life stage at any time during the 24 Sim hours before they will grow up automatically. For babies, this requires using the birthday cake. Toddlers, children, teens, and adults can use the 'Grow Up' self-interaction. If the University expansion pack is installed, teens have the option to go to college, where they will be young adults for approximately 24 days. Aging can be disabled via cheats.
Players will need to build up talent badges, skills and relationships with other people, so that they can be successful in their career.[11] A player will also need to make sure a Sim is happy and well by fulfilling wants (including lifetime wants, avoiding fears, and fulfilling motives).
Pregnancy, toddlers, teens, and elders are new stages of life. Young adult is a unique age added with the University expansion. Teen Sims will become young adults once they are moved to a University, and will be adults once they leave campus, regardless of the reason.
Create-a-Sim[edit]
In The Sims 2, Create a Family is entered by clicking the 'Families' button in the lower left-hand corner of the neighborhood view, then clicking the large 'Create New Family' button. Clicking the button labeled 'Create A Sim' will expand a tab which has the 'Create a Sim' and 'Make a Child' icons. 'Make a Child' will be grayed out unless the family contains an adult male and adult female. Clicking the 'Create a Sim' icon will generate a random adult Sim, who may be male or female which can be edited by the player.
As opposed to The Sims, any age besides baby or young adult (which must be made in the University Create a Student) may be created. Instead of having to choose from already finished faces which include hair, it is now possible to alter the facial structure (e.g. widening the nose, thinning the lips, elongating the chin, etc.) and choose any hairstyle to go with it. Different eye colors and an additional skin tone is available for the Sims as well. If Sims are older than a child, their aspiration and turn-ons/offs (Nightlife or later) may be determined. As in The Sims, there are five personality traits, and 25 personality points which can be assigned to those traits.[12] However, in The Sims 2, all personality points must be assigned. Additionally, there are twelve pre-set personalities, one for each of the zodiac signs. A zodiac sign will be set which matches the personality the player has selected for the Sim.
The Sims 2 also comes with The Sims 2 Body Shop, which enables users to create genetics, makeups, accessories, clothes, and Sims, with the help of third-party tools, such as MS Paint, Paint.NET, Adobe Photoshop, GIMP, Wings 3D, and SimPE.
Social interactions[edit]
There are several new social interactions introduced in The Sims 2. These new social interactions can create memories and can be related to certain age groups. Social interactions can come up in the Wants and Fears panel and can be dependent on the Sim's personality and aspiration. Sims with certain personalities may not want to complete certain social interactions.
Careers[edit]
There are careers that come with the game that require skills and a certain number of friends in order for promotion.[16] Success in these careers unlocks career rewards and higher salaries plus bonuses. Sims also receive chance cards. Correct answers to these chance cards creates rewards for Sims while incorrect answers could cause a Sim to lose its job. Nightlife and Apartment Life allow Sims to gain promotions through social interactions with other Sims.[17] And now other Careers such as Dancers and acting jobs and vet people too.
Comparison to The Sims[edit]
Graphically, The Sims 2 is more detailed than The Sims and lets players view its world in full 3D. This is a change from earlier Sim games, such as SimCity 2000, which used dimetric projection and fixed resolutions, as the camera was in The Sims. In The Sims, Sims are 3D meshes, but The Sims 2 introduces far more detail in mesh quality, texture quality, and animation capability. A Sim's facial features are customizable and unique, and Sims can smile, frown, and blink. The player can adjust a Sim's features in the in-game Create-a-Sim tool; for example, noses can be made to be very large or very small. Texturing is achieved through use of raster images, though it appears more lifelike.
The Sims 2 characters pass through seven life stages — babies, toddlers, children, teenagers, young adults (only with University), adults, and elders — with eventual death of old age, while babies in The Sims only become children before ceasing to continue aging. The aspiration system (described above) is also new to The Sims 2. Sims can become pregnant and produce babies that take on genetic characteristics of their parents, such as eye color, hair color, facial structure, and personality traits as opposed to Sims, in which the baby would take on random appearance and personality. Genetics play a major role in the game, and as such, dominant and recessive genes play a larger role than they did in the original game. A player can also aspire to have a Sim abducted by aliens. Males then have the chance to become impregnated and produce after three Sim days a half-alien child.
Some of the other additions to gameplay are career rewards, a week cycle, the cleaning skill (which was a hidden skill in The Sims), a variety of meals (depending on time of day), exercise clothing, body shape affected by diet and exercise, and houses built on foundations.
Easter eggs[edit]
As known, this game had many mysteries, Easter eggs and neighbourhood stories, the most interesting being of Bella Goth's disappearance to Strangetown where her memory is erased.
Cutscenes[edit]
Another interesting feature was the cutscenes in the Sims 2. There were cutscenes featuring woohoo, child birth, Going to college and graduation in the Sims 2: University.
Development[edit]
EA Games announced on May 5, 2003 that the Maxis studio had begun development on The Sims 2.[18] The game was first shown at E3 in Los Angeles, California on May 13, 2004.[18] Will Wright admits that while most of the content of The Sims 2 are original ideas, inspiration for its own expansions and constituents spawned from the successes of the first game. The community interest in the antecedent The Sims: Unleashed and The Sims: Hot Date expansions ensured the creation of The Sims 2: Pets and The Sims 2: Nightlife expansions, respectively.[19]
After development concluded, designers from Maxis regarded The Sims 2 as very capricious during creation. Bugs would appear, and Sims would be 'tweaked', or have anomalies not present in a previous run.[20]A teaser trailer was provided on the Makin' Magic CD but was later uploaded to websites all over the Internet.
On December 15, 2012, Electronic Arts announced that the official website would be shut down on January 14, 2013. It is now no longer possible to download content from the official site, create exchanges, or participate in the official forum communities.[21]
On July 16, 2014, Electronic Arts announced the end of support for The Sims 2. As a response The Sims 2: Ultimate Collection was released at the same time as a limited time offer. The game became available for free download from Origin exclusively following an announcement by EA that they would no longer be supporting the Game.[22] This offer ended at 10:00 PDT July 31, 2014.[23][24][25] EA stated that they were planning on releasing the compilation as a retail release. However, as of now, no further information has since been released or confirmed on its planned retail release date, and the game has since been removed entirely from Origin as of the end of 2017.
On August 7, 2014, Aspyr Media released The Sims 2: Super Collection as digital download exclusively available at the Mac App Store; the game was updated for OS X Mavericks, 4K and Retina. This compilation only includes the first six expansion packs and the first three stuff packs. Aspyr stated they were unable to include the remaining packs for the game due to licensing conflicts with EA. Like the Ultimate Collection, no new updates on when the remaining packs will be released separately or as a single add-on to the Super Collection have emerged.
Music[edit]
The game features music performed by Paramore, Ryan Ferguson, Trivium, Chiodos and more recording artists (all songs recorded in the Sims language 'Simlish').[26] The Humble Brothers contributed heavily to the game.
Reception and legacy[edit]
The Sims 2 had a successful E3.[33][34] The game also received the Editor's Choice Award from IGN and GameSpy upon final review of the finished product.[35][36] From 71 online reviews, the average score was 90 out of 100. Seven of those sources awarded the game a 100 out of 100 score.[37]X-Play gave the game a 4/5. Computer Gaming World awarded the game as their 2004 'Strategy Game of the Year (General)', beating out RollerCoaster Tycoon 3, The Political Machine, and Silent Storm.[38] However, critics noted some serious bugs in the game.[citation needed]
The Sims creator, Will Wright, was recognized by being nominated at the Billboard Digital Entertainment Awards for Visionary and Game Developer.[39] The game was also nominated for two international awards in 2005.[40][41] The Mac version of the game won an Apple Design Award in 2006.[42]Computer Games Magazine named The Sims 2 the sixth-best computer game of 2004. The editors wrote that it is 'more of a game and less of a dollhouse [than The Sims], but it remains a celebration of the beauty of the mundane.' It also won the magazine's 'Best Voice Acting' award.[43]
The Sims 2 was an instant commercial success, selling a then-record one million copies in its first ten days.[4] The game sold 4.5 million units within its first year, and 7 million by October 2006.[44][45] It received a 'Double Platinum' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[46] indicating sales of at least 600,000 copies in the United Kingdom.[47] It received a 'Double Platinum' award from the Asociación Española de Distribuidores y Editores de Software de Entretenimiento (aDeSe), for more than 160,000 sales in Spain during its first 12 months.[48]
As of March 2012, The Sims 2 had sold 13 million units across all platforms with at Least six million units on PC, making it one of the best-selling PC games of all-time.[8]During April 2008, The Sims 2 website announced that 100 million copies of The Sims series had been sold.[5]
Controversy[edit]
The Sims 2's malleable content and open-ended customization have led to controversy on the subject of pay sites. Custom content is distributed through independent websites, some of which charge for downloading materials. Charging money for custom content is a violation of the game's EULA,[49] which prohibits the commercial use of Electronic Art's intellectual property.
On July 22, 2005, former Florida attorney Jack Thompson alleged that Electronic Arts and The Sims 2 promoted nudity through the use of a mod or a cheat code. The claim was made that pubic hair, labia and other genital details were visible once the 'blur' (the pixelation that occurs when a Sim is using the toilet or is naked in the game) was removed.[50]Electronic Arts executive Jeff Brown said in an interview with GameSpot:[51]
This is nonsense. We've reviewed 100 percent of the content. There is no content inappropriate for a teen audience. Players never see a nude Sim. If someone with an extreme amount of expertise and time were to remove the pixels, they would see that the sims have no genitals. They appear like Ken and Barbie.
Prior to Thompson's statement, there was an enterable code which allowed to modify the size (including to zero) of pixelation accessible from the console menu. Shortly after the statement, subsequent patches and expansion packs removed the 'intProp censorGridSize' code; this code had been left over from the beta testing stage of the original game and had not been intended for a public audience.
Editions, compilations, and add-ons[edit]
Many Sims games have been ported to OS X by Aspyr. The Sims 2 has also been released for a number of video game consoles including the PlayStation 2, the Xbox, Nintendo DS and the Nintendo GameCube.
OS X version[edit]
OS X ports of the base game, six expansion packs, and three Stuff Packs have been released by Aspyr Media. The port for the base game was announced on October 19, 2004.[52]The Sims 2 had reached beta status on March 1, 2005, and was released on June 17 the same year.[53] It was, at release, compatible with Mac OS X Panther and above. The Sims 2 Bodyshop was also available for OS X. The game is now available for purchase with all ported expansions and Stuff Packs on the Mac App Store for OS X Mojave.
Age of empires 3 german home city cards. The Germans in Age of Empires III start off with fewer, but faster gathering villagers than other civilizations. They receive free Uhlans with almost every Home City. All articles related to the German civilization go here. Trending pages. Germans; Uhlan; War Wagon (Age of Empires III). All items (20). #; A; B; C; D; E; F; G; H.
Console versions[edit]
The console versions of The Sims 2 featured local splitscreen multiplayer, a story mode and an option to control game characters directly, as opposed to queuing options as is traditional Sims gameplay.
Handheld versions[edit]Game Boy Advance version[edit]
The Game Boy Advance version of The Sims 2 takes place in Strangetown, and shares a similar GUI to its predecessors (The Sims Bustin' Out and The Urbz). Hindi mp3 remix free download. Players are guided through a goal-oriented game based on the reality television concept in which partitions of the game are divided into 'episodes'. Characters from the previous handheld sims games also appeared.
Nintendo DS version[edit]
The Nintendo DS version of The Sims 2 (commonly referred to as 'The Sims 2 Hotel') begins with the player's car breaking down in Strangetown. Upon arriving, an anonymous donor grants the player the deed to a hotel which can be operated and customized at the player's discretion. The player's job is to bring life back into Strangetown by encouraging people to come to the hotel, which players can do by upgrading it and making the guests happy. There are several ways in which a player can make Strangetown a nicer place, but is up to the player to find them. Unlike most games in the Sim series, this one takes place in real-time.
PlayStation Portable version[edit]
The PlayStation Portable version of the game is played in third person. There is more of a solid storyline the player is required to navigate through in order to unlock most of the things available in the other versions. The option to build your own home is replaced by a pre-built home where you can customize the furniture and decor. Conversation is carried out via a mini-game function. The player's character does not age, nor are they able to marry or have children. Relationships are mainly used for the point of solving goals, though a close friend may 'move in' with the player after progressing in the game.
The game begins with the player's character driving through the Strangetown desert, presumably 'Road to Nowhere' in their car, when suddenly a flying green diamond (Also known as the Plumbob, the marker and logo of the Sims game) flies towards the player and causes them to lose control of, and damage, their car. Fortunately, the player finds a gas station. The player takes their car into the garage. At that point the player takes control. The player is introduced to a vehicle mechanic named Oscar who, after a brief tutorial in teaching the player how to talk to NPC Sims, informs the player their car will only take a short while to fix.
The player is then free to roam around the gas station, and after being introduced to some more NPCs, including Bella Goth, who claims to be abducted by aliens, completing tasks and being taught the basic objective of the game which is 'Secret Hunting' for the store clerk. The player then exits the shop only to find the garage around the back has completely disappeared along with Oscar and their car, with only the foundation of the garage remaining. The only thing left from the disappearance is a cell phone, which the player answers and a man named Doctor Dominic Newlow offers the player a job, requiring him or her to get a ride into town and find a place to stay.
The player informs Police Deputy Duncan about the situation who replies that he can do nothing about it and suggests the player find a place to stay. After having bought Bella's house for pocket change and getting donuts for Deputy Duncan (which happen to have been found in the trash), the player finally gets a lift into Strangetown's Paradise Place, only to find more tasks and mysteries.
Expansion packs[edit]
The Sims 2expansion packs provide additional game features and items. Eight expansion packs were released throughout the game's lifecycle. The Sims 2: Apartment Life is the final expansion pack for The Sims 2.
Stuff packs[edit]
Stuff packs are add-ons that intend to add only new items (usually in the amount of 60) to the base game. However, some releases include certain gameplay elements introduced in previous expansion packs. There are ten total stuff packs. However, The Sims 2: Holiday Party Pack served as the pilot release for this line of products, which were called 'booster packs'. After the success of the pilot release, EA named the releases 'stuff packs' and launched the line with The Sims 2: Family Fun Stuff.The Sims 2: Mansion & Garden Stuff is the final stuff pack for The Sims 2.
Core game editions[edit]
Expansion-only compilations[edit]
Compilations of expansion packs and stuff packs without the core game have also been released.
Downloadable content[edit]Pre-order content[edit]
Most of expansion packs and stuff packs were released with pre-order items. This game content was redeemable at the official site using a code supplied by the retailer from which the player purchased, each retailer was often associated with an exclusive download. A total of 60 pre-order items were released.
The Sims 2 Store[edit]
The Sims 2 Store was an online store where players of The Sims 2 for PC could purchase and download content for their game online for additional fees. It offered objects, clothing, skins, and hairstyles that are both exclusive to the store and also come from earlier expansion and stuff packs.
It also had featured seven exclusive item collections that could only be found in the store. The store used a point system that players can purchase. It was opened from July 2008 to March 31, 2011 as a beta version limited to the United States and Canada. To download, players must install The Sims 2 Store Edition and the EA Download Manager. The exclusive collections were 'Cubic', 'Art Deco', 'Spooky', 'Castle', 'Asian Fusion', 'Art Nouveaulicious' and 'Oh Baby', including a total of 471 items.
The Sims 2: Store Edition and the savegame can't be used with The Sims 2: Ultimate Collection.
Third-party tools[edit]
SimPE is an open-source utility for The Sims 2 that allows editing of Sims' characteristics, relationships and careers. It also allows the creation of objects. As the tool is intended for use by experienced modders, the SimPE interface is not considered intuitive[63] and users risk corrupting the game files.[64]TS2 Enhancer, developed by Rick Halle, is a commercial utility for editing characters and neighborhoods, but has since fallen into disuse.[65]
Notes[edit]References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=The_Sims_2&oldid=904446231'
Trucos Sims2: :!:
:P :-o Durante el juego presiona [Ctrl.] + [Mayúsculas] + C y escribe los códigos, manteniendo las mayúsculas y minúsculas. Para pegar o copiar texto en la Consola de Trucos, álbum de fotos, descripciones, pulsa CONTROL + C (copiar) y para pegar pulsa CONTROL + V (pegar) Trucos oficiales Los Sims 2: -help: Muestra una lista con todos los trucos del juego. -help [nombre del truco]: Muestra información concreta del truco indicado. -exit: Cierra la ventana de trucos. -expand: Expande o contrae la ventana de trucos. -motherlode: Aumenta 50.000§ tu dinero -sethour # : Cambia la hora del dia (introduce un valor entre el 0 y el 23 en vez de la #) -kaching: Aumenta 1.000§ tu dinero -vsync on/off: Incrementa la velocidad de ejecución del juego pero disminuye la calidad gráfica -StretchSkeleton: Hace a tu Sim más alto o más bajo -deleteAllCharacters: Realízalo en la pantalla del barrio y borrarás todas las familias -TerrainType desert/temperate: También en la vista del barrio, cambia los terrenos entre normal y desértico -¿Cómo clonar un objeto gratis? – Primero, debes tener el objeto que quieres copiar. Entonces con el 'moveobjects on' activado coges la herramienta de puerta y pulsas Control como si fueras a borrarla. Se hacen dos clics sobre el objeto y sueltas Control. Al mover el ratón, tienes el objeto cogido en el puntero para situarlo donde quieras. -ntprop censorgridsize 0: Este truco sirve para poder ver a los Sims sin la censura cuando se duchan, están en la cama,.. y sin tener que instalar ningún parche. -boolProp snapObjectsToGrid false/true: Este truco sirve para que los objetos puedan colocarse fuera de las marcas cuadradas. Por ejemplo, activando este truco podremos colocar un televisor de 2 cuadrados de ancho centrado enfrente un sofá de 3 plazas. -boolprop constrainFloorElevation true/false: Usa el truco en 'false' para activarlo. Con este truco se puede modificar el terreno incluso si hay objetos, paredes o suelos encima de él. -boolProp testingCheatsEnabled true/false: Este truco realiza bastantes opciones interesantes. En el menú de creación de un Sim, antes de crear el primer Sim, deberás pulsar Shift + N antes de crear el Sim (Shift + M desactiva el 'debugmode' necesario para que funcione el truco) y luego insertar el truco.Activando este truco en el Modo Vivir y pulsando Shift mientras clicas con el botón izquierdo del ratón sobre un Sim desbloqueará nuevas opciones como por ejemplo poder cambiar la ropa, cambiar la corpulencia, nivel de aspiración, así como también permite crear tumbas de Vida y Muerte que permiten crear nuevos personajes y bebés. -boolProp useShaders true/false: ¿Te has dado cuenta que tu piscina no tiene movimiento?. Con este truco activas los vertex shaders para dar realismo a tus piscinas, si es que venían desactivados. O si por el contrario, lo tienes activado, usa false para mejorar el rendimiento, sirve tambien para ver los peces de las peceras y lagos. -moveObjects on/off: Anula la limitación de espacio asignado para colocar cualquier objeto en los modos Comprar y Construir. Anula los límites de la herramienta de mano para los objetos en uso o que habitualmente no pueden ser movidos. Es causa de problemas con los elementos del juego, rutas, generación de objetos ocultos y manipulación, etc. Ten en cuenta que este truco te permite borrar objetos que normalmente no pueden ser borrados, como los sims, el buzón y el cubo de la basura. Si borras estos objetos, no habrá forma de devolverlos, así que, ¡ten cuidado! -aging -on/off: Evita que los sims envejezcan. Puede alterar el ajuste cuidadosamente equilibrado de la jugabilidad; el pequeño Jaime nunca crecerá, así que también debes tener cuidado al utilizar este truco. -autoPatch -on/off: Este truco te permite reactivar las notificaciones que te informan de la existencia de una actualización para Los sims 2. Simplemente, utiliza Autopatch on y dirígete al 'Visualizador de contenido personalizado' (el pequeño botón en forma de copo de nieve del panel de control del barrio). Si está disponible una actualización, se te preguntará si quieres descargarla. -slowMotion [valor]: Este truco de cámara lenta utiliza un parámetro: el ajuste de 'lentitud' (por ejemplo, slowMotion 4). El rango de este valor va de 0 a 8, donde 0 es la velocidad normal y 8 la más lenta. -boolProp snapObjectsToGrid true/false: Con este truco podrás colocar objetos, y evitar que se ajusten a los cuadrados. Para volver a colocar objetos normalmente, escribe el truco con true. -BoolProp enablePostProcessing true/false: Activa el uso de trucos de postproducción (ver más adelante); es muy útil para hacer películas (ver también más adelante). Ten en cuenta que debes disponer de una tarjeta gráfica capaz de manejar píxel shaders para que este truco funcione correctamente. Si utilizas este truco sin tener píxel shaders, lo más probable es que la pantalla se ponga en ***** y la imagen no vuelva hasta que desactives 'enablePostProcessing'. Si activas la postproducción y también activas las cinemáticas y la reproducción de cinemáticas, es posible que sufras fallos gráficos inesperados. -bloom [r g b x] (rgb es el color; x es la intensidad del efecto) [0.0 - 1.0]: Este truco produce un efecto de borrosidad similar al utilizado en series televisivas para representar un recuerdo o salto al pasado. Para que este truco funcione, debe haberse introducido antes boolProp enablePostProcessing true. -vignette [centroX centroY X] (X es el factor de viñeta) [0.0 - 1.0]: Añade un efecto borroso desde el centro especificado. Si se utiliza 'vignette 0.5 0.5 0.5', aparecerán pequeñas partes borrosas en los bordes de la pantalla. Vignette 0.5 0.5 1.0 produce la máxima borrosidad en los bordes. Para que este truco funcione, debe haberse introducido antes boolProp enablePostProcessing true. -filmGrain [valor] [0.0-1.0]: Este truco añade un efecto de grano a la imagen. Para que este truco funcione, debe haberse introducido antes boolProp enablePostProcessing true. -letterBox [valor] [0.0-0.4]: Añade un efecto de formato panorámico (con bandas negras) a la imagen. Para que este truco funcione, debe haberse introducido antes boolProp enablePostProcessing true. -boolProp chooseCameraSpecialEventEnabled true Este truco permite que se active la cámara de sucesos especiales por si tu ordenador no cumple todas las características para que se te active. -boolprop ShowCatalogePflags trae Añade iconos en la vista en detalle de los catálogos de objetos, para saber a que expansión pertenecen. -boolprop ShowCatalogePflags false Desactiva los iconos de catálogo. Trucos oficiales Los Sims 2 Universitarios: -setHighestAllowedLevel [level] Permite crear pisos ilimitados en la expansión; para activarlo deberemos sustituir [level] por el número de pisos que queremos que tenga la parcela. Recuerda que este truco puede disminuir el rendimiento de tu juego. -changeLotZoning [residential | community | greek | dorm | secretsociety]: Modifica el tipo de zona del solar. Antes de recalificar un solar empleando este truco, asegúrate de que no haya ningún Sim viviendo en él. Para utilizar este truco, entra en el solar que deseas recalificar e introduce este truco junto a una de las opciones de zona. -boolProp dormSpecificToolsDisabled true/false: Activa las herramientas del modo construir/comprar que, en circunstancias normales, estarían desactivadas en los solares de las residencias. -boolProp allow45DegreeAngleOfRotation true/false: Permite a los usuarios rotar cualquier objeto utilizando incrementos de 45 grados y no de 90 grados como en la mayoría de los objetos. Trucos Oficiales Los Sims 2 Noctámbulos: -familyfunds NOMBRE XXXX Asigna una cantidad de dinero a una familia del barrio. -roofslopeangle [15-75] Ajusta el ángulo de todos los tejados del solar. -showHeadlines [on/off] (para todos los Sims del solar) Necesario para quienes hagan películas. Hace que todos los bocadillos de pensamiento o habla, así como los encabezados ++/--, estén ocultos o visibles. -unlockCareerRewards (para el Sim seleccionado) Hace que el Sim actualmente seleccionado tenga acceso a todos los objetos de recompensa profesional del catálogo. -maxMotives (para todos los Sims del solar) Pone al máximo las barras de motivaciones de todos los Sims que estén en el solar en ese momento (controlables y no controlables). -motiveDecay [on/off] (para todos los Sims del solar) Detiene o inicia la disminución de las motivaciones. -aspirationPoints num (para el Sim seleccionado) Aplica el nivel de aspiraciones elegido al Sim actualmente seleccionado -lockAspiration [on/off] (para todos los Sims del solar) Detiene la disminución/aumento de las aspiraciones. -aspirationLevel [0-5] (para el Sim seleccionado) Proporciona un buen puñado de puntos de recompensa por aspiraciones al Sim actualmente seleccionado. -agesimscheat on Activa el truco del envejecimiento al hacer clic en combinación con la tecla Mayús sobre otros Sims. -setLotLightingFile [nombre de archivo] Permite al jugador crear un nuevo archivo de iluminación con valores de iluminación específicos para el solar. Se utiliza para crear ajustes de iluminación especiales para un solar determinado. También hemos añadido 2 nuevos tipos de terreno que se pueden usar como truco al crear un barrio: (puedes elegirlos en el cuadro de diálogo del barrio) terraintype desert terraintype concrete nhdregiontype desert nhdregiontype concrete Trucos oficiales Los Sims 2 Abren Negocios: -AddneighbortoFamilycheat [on/off]: Activa una interaccin en los sims no controlables para añadirlos a tu familia. -Forcetwins: Cuando un Sim est en estado, selecciónalo e introduce el truco. De este modo, el Sim dar a luz gemelos automáticamente. -Plumbbobtoggle [on/off]: Este truco desactiva la plomada. Es ideal para quienes hagan películas. -Truco para anular las restricciones de colocación de paredes: Pulsa las teclas CTRL + ALT mientras intentas colocar el objeto para activar el truco. Las reglas de colocación de paredes se anulan. Podrás colocar cualquier objeto de pared en una que ya este ocupada por otro objeto. -faceBlendLimits on/off : Permite modelar el rostro cuando creamos a un sim. -boolprop lotTerrainPaints true/false: Elimina el suelo de una parcela. -boolprop lotTerrainCanvas true/false: Césped azul. -boolprop showFloorGrid true/false: Muestra/oculta la cuadrícula del terreno en los modos de comprar y construir. -boolprop objectShadows true/false: Elimina las sombras de los objetos de fuera de la casa. -boolProp guob true/false: Elimina las sombras de los objetos que están dentro de la casa. -boolprop renderSelectedSimLevel true/false: Las paredes no se auto-cortan para el Sim seleccionado. -boolProp displayPaths true/false: Ves el camino que hace el Sim seleccionado -boolprop displayLookAtBoxes true/false: Muestra bloques en la cara del Sim y donde mira. -boolProp simShadows true/false: Muestra/oculta la sombra del Sim. -boolprop locktiles true/false: Puedes poner suelos en terreno de fuera de la parcela. -boolprop allObjectLightsOn true/false: Se iluminan los objetos siempre, no solo cuando se utilizan. -gameVersion: Después de utilizar el truco 'expand': puedes ver la versión del juego. -boolProp reflectionWithExtraViewer true/false: Si tienes los reflejos desactivados y quieres que se reflejen los espejos pero no el agua del barrio, este truco te irá como anillo al dedo. -floatProp tvVolume [0.0/1.0]: Sirve para poder varia el sonido de la TV, 0.5 es el predeterminado, 0.0 el mínimo, y 1.0 el máximo. Se recomienda el 0.3. -Modo barrio -intProp maxNumOfVisitingsims X: Este truco te permite modificar el número límite de sims que puedes invitar una fiesta en tu parcela. Este número viene dado automáticamente por la rapidez del PC de 2 a 8 (un PC lento 2 y un PC rápido 8 ), puedes modificar el número, pero cuantos mas sims haya en tu parcela mas lento irá el juego. -boolprop displayNeighborhoodProps true/false: Elimina objetos del barrio. _boolprop displayNeighborhoodRoads true/false: Elimina las carreteras del barrio. -boolprop displayNeighborhoodFlora true/false: Elimina los árboles del barrio. -boolprop displayNeighborhoodWater true/false: Elimina el agua del barrio. -boolprop displayLotImposters true/false: Las casas del barrio pasan a ser transparentes. -boolprop displayNeighborhoodRoadsWithModel true/false: Elimina los puentes del barrio. -boolprop lotTerrainLighting true/false: Elimina el efecto de luz al pasar el cursor por encima de una vivienda -boolprop lotInfoAdvancedMode true/false: Muestra la información de las parcelas automáticamente, como cuando clicas encima de ellas. -boolprop ShowLotPackageFilename true/false: Muestra el nombre de la parcela al pasar el cursor por encima. -boolprop carsCompact true/false: Los coches están mas detallados. Una manera segura de garantizar el éxito en tu negocio es instalar varios objetos en tu solar. Los objetos en cuestión son los siguientes: -La esfera electrobailética -La máquina de karaoke -La mesa de naipes El éxito es seguro con estos objetos, eso sí tienes que colocar también la máquina Electrotiquet, para cobrarles la entrada a los clientes, porque sino lo haces corres el riesgo de arruinarte. Teniendo todos esos elementos, si tienes empleados en el negocio, puedes enviarlos a casa en cuanto estén cansados o bien por la noche, manteniendo abierto el negocio y sobre todo, retirando los productos en venta a una zona aparte del negocio y al día siguiente, o cuando lo creas oportuno, volverlos a exponer nuevamente Trucos oficiales Los Sims 2 Mascotas: Para mascotas: -boolProp petActionCancel [true/false]: Permite cancelar las acciones de las mascotas. -disablePuppyKittenAging [on/off]: Permite que los cachorros no crezcan. -boolProp controlPets [on/off]: Permite controlar a las mascotas. -PetsFreeWill true: Las mascotas piensan por su cuenta. -PetsFreeWill true false: Las mascotas no piensan. Modo Construir: -deleteAllFences: Borra todas las vallas de tu solar. -deleteAllWalls: Borra todas las paredes de tu solar. -deleteAllAwnings: Borra todas las paredes de tu solar. -deleteAllObjects [Doors/Windows/Stairs]: Borra todas las puertas, ventanas y escaleras de tu solar. -deleteAllHalfWalls: Borra todas las medias paredes de tu solar. -individualRoofSlopeAngle [15 – 75]: Parecido a “roofslopeangle” de Los Sims 2 Noctámbulos, pero solo ajusta un tejado. -deleteAllCharacters: Elimina todos los Sims del lote. -Como crear nuevas baldosas Ve al modo construcción y coje cualquier baldosa que tenga un dibujo y con ella en la mano pulsas punto y coma o dos puntos [ ; ó : ] y veras como el dibujo cambia de posición pero también puedes fraccionarlas coges una baldosa y mientras la mantienes en la mano pulsas [ ctrl ] [ f ] una vez y aparecerá un triangulo que ocupa un cuarto de baldosa de esta misma manera el cuarto se puede girar con [ ; ó : ] bien pues por ejemplo cojeemos la moqueta verde de un soldado pulsamos ctrl f tenemos un cuarto de soldado elegimos que se vean los pies por ejemplo con [ ; ] y rellenamos un cuarto de baldosa, nos dirigimos al segundo cuarto y volvemos a pulsar [ ; ] hasta que tengamos otra vez los pies y así rellenamos el cuadro entero a base de cuartos de pies de soldado y que aparece pos una cruz si lo haces con la moqueta morada con lazo rosa parece un nudo, etc Trucos Oficiales Los Sims 2 y Las Cuatro Estaciones: -bugJarTimeDecay [on|off] Si atrapas una luciérnaga en un bote, ¡activar este truco permitirá que vivan para siempre! (¡Son una iluminación muy atractiva!) Trucos Oficiales Los Sims 2 Bon Voyage: -changelotzoning [residential | community | hotel] Recalifica el solar a residencial, comunitario, fraternidad, residencia universitaria o sociedad secreta respectivamente. Antes de recalificar un solar con este truco, asegúrate de que no haya ningún Sim viviendo en el solar en ese momento. Para utilizar este truco, entra en el solar que deseas recalificar e introduce el truco junto a una de las opciones de zona. Trucos Oficiales Los Sims 2 Y Sus Hobbies: -modifyNeighborhoodTerrain [on | off] Te permite modificar el terreno del barrio elevándolo o rebajándolo. Para utilizar este truco, debes estar en la vista del barrio e introducir 'modifyNeighborhoodTerrain on' (sin las comillas) y hacer clic en la zona que quieres modificar. Para seleccionar un área más amplia, haz clic y arrastra con el cursor para resaltar la zona deseada. Pulsa [ o ] para elevar o rebajar el terreno con un clic y pulsa para nivelarlo. Cuando hayas terminado, teclea 'modifyNeighborhoodTerrain off' en el recuadro (de nuevo, sin comillas). Trucos Oficiales Los Sims 2 Comparten Piso: -changelotzoning [residential | community | apartmentbase] Recalifica el solar a residencial, comunitario, fraternidad, residencia universitaria o sociedad secreta respectivamente. Antes de recalificar un solar con este truco, asegúrate de que no haya ningún Sim viviendo en el solar en ese momento. Para utilizar este truco, entra en el solar que deseas recalificar e introduce el truco junto a una de las opciones de zona. Ten en cuenta que al recalificar un solar de playa como solar de apartamentos, el océano y el terreno del solar quedarán seriamente dañados, por lo que se recomienda encarecidamente no hacerlo. -printLotClass Imprime la clase del solar (low=baja, middle=media o high=alta), así como el valor numérico correspondiente a dicha clase. -changeLotClassification [low | middle | high] Cambia la clasificación del solar. El solar conservará esta clasificación hasta que se utilice el siguiente truco. -clearLotClassValue Anula cualquier truco 'changeLotClassification' utilizado con el solar y asigna el valor correctamente calculado a la clase del solar.* Conjuros - Hay tres tipos de conjuros: buenos, neutrales y totalmente malvados. El tipo de conjuros que tu Sim lance lo posicionará en el lado bueno o en el lado malvado. Cuantos más conjuros de un determinado tipo lance, más asumirá dicho alineamiento. - Por lo general, los conjuros buenos suelen hacer que los Sims afectados se sientan mejor. Los efectos de los conjuros buenos incluyen sanar a Sims enfermos, animar a Sims deprimidos y fortalecer las amistades. - Los conjuros neutrales no necesariamente mejoran o empeoran a los Sims afectados. Tampoco alteran el alineamiento de tu Sim en ningún sentido. Entre los conjuros neutrales se encuentra la comida conjurada, la higiene mágica de la propia persona y el teletransporte. - Los conjuros malvados son ideales para Sims que disfrutan causando problemas. Permiten provocar vómitos a otros Sims, romper relaciones y provocar incendios. * Viajar en una escoba - Cuando tu Sim se haya convertido en bruja o brujo, podrá por fin despedirse del coche compartido y de los taxis. Para enviar al trabajo a tu Sim bruja, haz clic en dicho Sim y elige VOLAR AL TRABAJO. Para visitar otro solar, haz clic en el Sim y elige VOLAR A SOLAR COMUNITARIO. - Si tu Sim se convierte en bruja (o en brujo), obtendrá automáticamente acceso a los solares secretos habitados por los brujos urbanitas. Podrá llegar hasta ellos utilizando las interacciones normales o volando hasta allí en su escoba. - Si tu Sim aprende todo sobre 'Fisiología', sus puntos de 'Físico' aumentarán a 1 por segundo. Trucos Oficiales Los Sims 2 Especial Navidad Accesorios: - Para hacer aparecer a Papa Nöel y que deje regalos. Debes tener una chimenea encendida, un árbol de Navidad, dejar cerca preparadas unas galletas especiales de Navidad (estudiando cocina aparecen en Postres), deben de estar todos los miembros de la familia durmiendo, a las 12 en punto aparecerá. Cuanto más decores la casa con motivos navideños, mejores regalos deja. Trucos Oficiales Los Sims 2 Mansiones y Jardines Accesorios: -setQuarterTilePlacement [on | off] Tras introducir este truco, podrás utilizar 'Ctrl + F' en cualquier momento para activar y desactivar la colocación de cuartos de baldosa en el modo Construir o Comprar. La colocación de cuartos de baldosa te permite colocar objetos desplazados respecto a la cuadrícula en incrementos de un cuarto de baldosa. Ten en cuenta que algunos objetos pueden quedar inutilizados o inaccesibles para los Sims si se colocan fuera de la cuadrícula, por lo que el uso de este truco solo se recomienda para objetos decorativos. Para que tu Sim vampiro no se queme Pon 'maxmotives' sin las comillas, en la consola de trucos ([Ctrl.] + [Shift] + C ) para subir todas sus necesidades al máximo y después 'motivedecay off' sin las comillas para que no desciendan las necesidades, así tus vampiros pueden hacer mas o menos una vida normal saliendo a la calle, cuando están fuera, ves como de su cuerpo sale humo pero sus necesidades no bajan por lo que el Sim no puede morir o quemarse. Xau,espero que les sirva. Quien quiera aportar más que aporte así les facilitaremos el trabajo a los demás,¡¡GRACIAS!!
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This is a list of songs from all versions of The Sims 2 and its expansion and stuff packs. This list is separated into songs that are played in the neighborhood view, buy and build modes, Create a Sim, and on loading screens, as well as the Simlish songs that are played on the different radio stations on stereos and community lot wall speakers. Each expansion pack and some stuff packs include songs.
It is possible to create custom radio stations with The Sims 2: FreeTime. These custom stations can contain any song in-game—including build, buy, and CAS songs—and can be played on any stereo.
The Sims 2 (PC/Mac)EditLondon Barrio Sims 2 DownloadIn-game musicEdit
Radio station musicEdit
The Sims 2 features 20 different radio stations, as well as an additional Holiday-themed station that is only available to listen to on a specific stereo. 6 stations are available with the base game, with others being introduced through expansion packs. Each expansion and stuff pack also added new songs to the existing stations as well.
It is possible to create custom radio stations with The Sims 2: FreeTime. These custom stations can contain any song in-game—including build, buy, and CAS songs—and can be played on any stereo.
Localized musicEdit
The following songs are not native to the US English release, and are found in other regional versions. However, these files can be found through SimPE in the 'Locale' folder, rather than the main music folder, and extracted for use in the game.
The Sims 2 (console)Edit
The console version of The Sims 2 features entirely unique radio station music, but borrows music from The Sims 2 Nightlife for the different modes. Many of the songs were originally recorded for The Urbz: Sims in the City and were held over to be used in The Urbz 2, which was ultimately refactored into The Sims 2. Other songs are remastered from selected artists' work. The music on the Bluegrass station was originally intended to be included on a country-themed station in the PC game, but was cut before release. One of the songs can be heard in a pre-release montage of music from the game, despite not appearing in the final release.
Several real-life songs were rerecorded into Simlish, and can be played individually on a stereo, much like selecting a radio station. These artists are Fischerspooner, Kitty Shack, MXPX, Paramore, Reggie & the Full Effect, and Trivium.
In-game musicEdit
Radio station musicEdit
TriviaEdit
External linksEdit
NotesEdit
The Sims 2 reminds us that each day is precious.
The best-selling PC game of all time is getting a complete makeover, and for those that never played the first Sims game, it may be time for a re-evaluation. Those dismissing it as some sort of “non-game” really miss the point, or at least they don’t realize that there isn’t a point at all, that The Sims is all about process, not strictly goals. It’s the ultimate in “emergent gameplay,” and The Sims 2 is taking it all to some other new level of weirdness.
The Sims 2 requires little introduction, but it’s essentially a ‘life simulator’, or a game where you guide your little Sims through their mundane existence by taking care of their most basic wants and needs, which includes everything from cooking breakfast to finding a job. This may sound dull, but once you get to play it, you’re practically hooked.
A great deal of the fun is time management, and making the right decisions. Is your sim hungry? Send him into the kitchen and have him prepare a meal. But it is awfully late! Maybe he’ll just have a snack, that way he can get a good rest and be in top shape for work tomorrow. Each sim has 8 needs that you must see to – Hunger, Energy, Social, Fun, etc – and the great challenge is keeping all of those needs at their highest level so as to improve overall mood. If your sim is happy, he will perform better at his job, which means more promotions, which means more money to buy more stuff, which means more endorphins. As in The Sims, the central focus is buying new and better stuff.
Maxis has taken a page from Diablo, a game hurtled forward by mini-goals (level up, get a better mace, try out this new spell) and macro-goals (kill Blood Raven, free Deckard Cain). Similarly, The Sims 2 has mini-goals called “wants” and a macro-goal called your “aspiration,” which are linked. If you choose a sim whose aspiration is money, then you buy him nicer stuff to meet his wants. If it’s popularity, then you make more friends. If it’s family, then you help your son with his homework. This casts the cycle of daily living as a means to higher goals like love, fame, and fortune.
It also makes The Sims 2 more of a game and less of a dollhouse. And although these want goals can be contrived and gamey, they let you choose your level of difficulty. It’s easy to buoy a friendship sim in a state of continual nirvana by just repeatedly giving people backrubs and telling them jokes. But for a more conventional challenge, try a fortune sim, which makes for a consumerism-themed building game.
The rewards for satisfying your wants are funky little devices that subvert the game’s mechanics. There’s a money tree, a hat that lets you learn skills twice as fast, an electric gizmo that does an end run around sleep, and even a fountain of youth water cooler. These demonstrate that Maxis isn’t out to frustrate anyone — in fact, the manual even lists a cheat code to turn off aging.
That’s right, aging. The cycle of eating, sleeping, and peeing is no longer never-ending, which gives The Sims 2 a much-needed sense of urgency. Your impending death makes your decisions even more meaningful. With a set number of sim days until you die (for instance, adult sims become elderly in about a month!), it actually matters whether you have a party, get a good night’s sleep before work, or play a computer game until 3AM. The new career system models a workweek with weekends, accrued vacation time, and career specific events and rewards.
Aging also gives the gameplay a gratifying sense of progression. Sims grow up, meet, marry, have children, get old, and die. Then their children grow up, meet, marry, have children, etc. Couples combine to beget new sims, passing on their digital genetic make-up, their inheritance, their personalities, and their interests. The Sims 2 doubles as a sort of dynasty game. Instead of a kingdom, the backdrop is a neighborhood of intermingling sims and the places they go, letting you jump around freely among households. There are even backstories, mysteries, and challenges built into the pre-existing sims that ship with the game. You get a lothario, a pair of party girls, a slacker, a lonely widower, and much more, straight out of the box for you to socialize with or directly control.
This leads to some weird space/time anomalies, such as visiting public places in a time bubble or the way unplayed sims never age. You leave for the mall at 8:30pm, spend three hours there, and then get back home at 8:40pm. You might get old and die while your own mother is perpetually thirty-something. But these are necessary abstractions that don’t break the game any more than taking fifteen minutes to pee. The Sims was never a simulation, but approximation. This is not real life, but just something like it. Only this time it’s built on a foundation of compelling gameplay.
System Requirements: Pentium III 500 MHz, 256 MB RAM, WinXP
Tags: Free The Sims 2 Download Full PC Game ReviewBasic Download and Install Instructions:1. Download: Click the download link to save the .rar or .zip file(s) to your computer. 2. Extract: Use WinRAR (Windows) or Stuffit (Mac) to extract the .package file(s) from the .rar or .zip file(s). 3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
London Barrio Sims 2017is necessary for this download to work. Make sure that you have the newest version of the CEP installed. Get it here: The Official CEP Download.Need more information?
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